TTWOTake-Two Interactive
Is it growing?
Growing: revenue growing +15% year on year and operating margin widening (+64.9 points).
Trailing-twelve-month revenue vs a year earlier, from the company's own filings. Five-year pace: +15% a year.
Trailing-twelve-month operating margin, -2.4% now against -67.2% a year earlier.
All from SEC EDGAR, as of Jun 30, 2026.
Against the whole market›
Percentile against every name Ryufin tracks. Higher is better; the tick marks the middle of the market. Context, not one of the checks above.
Where this answer is blind. These are trailing numbers from the filings, not forecasts: an acquisition or a one-off year can flatter them, so check the quarters.
Is TTWO growing?
Take-Two Interactive has grown revenue 6.5% a year over three years and 15% a year over five.
Revenue growth, 3-year annual rate · Electronic Gaming & Multimedia median +6.4% · steady growth, ahead of inflation · compounded from trailing twelve-month revenue
- Revenue growth, 5-year rate
- +15%
Revenue growth, 5-year rate · +6.5% over three · growth has slowed since the five-year average
- Years of annual history on file
- 18
Years of annual history on file · FY2008 to FY2026, as filed
Details›
- Revenue FY2022
- $3.50B
- Revenue FY2023
- $5.35B
- Revenue FY2024
- $5.35B
- Revenue FY2025
- $5.63B
- Revenue FY2026
- $6.66B
Annual income statements as filed with the SEC.
Communication Services
Ranks #118 of 124 by RyuScore